I have died. The cause of my death has become unknown to me since my reawakening. I remember nothing from my life before my death. All I can remember is the stench of this cell. The only sounds to entertain me have been the mindless moans of past occupants who have gone hollow and each outburst reiterates the fear that I have in my heart. What purpose do I have in death but to decay?
Suddenly the roof above me opens up. A new victim has arrived. Unlike me this poor soul has already passed. Maybe he has something of use…
I find on this poor soul’s body a key, but what is it for? The door to my cell opens to my new inquiry.
I make my way down a hallway. There is only one direction to go and only one task I can achieve. I put the other husks around me to death, for that is the only mercy that I can give them. Their minds are gone and they’ll know no peace. I find a ladder to a courtyard above.
A bonfire; a sign of hope.
Giant doors are before me. It takes all my strength to move them. Broken pots are all around me and the air is overwhelming me with an eerie sense of danger. Before I can reach the other end of the room a giant demon jumps down onto the floor with me. This beast is several times my size and at least ten times my size. I have no hope against such a beast.
I run for a door to the side of the room. Escape is overcome by a need for evasion.
A new bonfire awaits me. I take a moment to rest and overcome my fear. I continue on.
I find a cracked round shield. Finally I can protect myself to some extent. This gives me a little hope. I move on. In front of me are more hollows, yet these ones are trying to kill me. My efforts to dispatch them first goes from an action of mercy to an action of survival. I find a hand axe as well, gifting me with some real offensive potential.
A hollow tries to roll a boulder down some stairs at me, yet he misses thanks to my reflexes and luck. The boulder opens a hole in a wall that reveals a dying knight. I have a suspicion that this knight is the same one who gave me the key earlier.
The knight speaks,
“Oh, you… You’re no Hollow, eh? Thank goodness… I’m done for, I’m afraid. I’ll die soon, then lose my sanity. I wish to ask something of you. You and I, we’re both Undead… Hear me out, will you?”
I answer him that I would listen to him. He continues.
“Regrettably, I have failed in my mission. But perhaps you can keep the torch lit. There is an old saying in my family… ‘Thou who art Undead, art chosen. In thine exodus from the Undead Asylum, maketh pilgrimage to the land of Ancient Lords. When thou ringeth the Bell of Awakening, the fate of the Undead thou shalt know.’ Well, now you know… And I can die with hope in my heart… Oh, one more thing, here, take this, an Estus Flask, an Undead favourite. Oh, and this (key). Now I must bid farewell, I would hate to harm you after death…So, go now… And thank you…”
I continue on my journey to escape. I open a locked door with the key he gave me and make my way onto a balcony above the ground floor. I stumble upon a pyromancy hand, I must have been a pyromancer in my previous life. I lean out over the floor where I was earlier and I can see the demon below me. I take a leap of faith because the only way out is through this beast.
Through an effective mix of a plunging attack and fireballs, the demon falls easily.
On the other side of the asylum lies a sheer cliff. A giant raven comes to me and lifts me skyward. After a journey of a length of time which seems impossible to determine, we arrive at our destination.
Covenant – None
Level – 4
Souls – 278
Vitality – 11 Attunement – 12 Endurance – 11 Strength – 14 Dexterity – 9 Resistance – 12 Intelligence – 10 Faith – 8
Humanity – 0
Right Hand – Hand Axe, Pyromancy Hand
Left Hand – Cracked Round Shield
Armor – Tattered Cloth Set